Pictures in game salad help
agueis
Member Posts: 420
Hello I wanted to ask what happens in a game when I choose pictures for the game that are not divisible by 2,thanks.
Comments
All of the above and more info is said about this in tshirtbooths tutorial of optimizing art with gamesalad
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And to add a bit more detail, if you are intending publishing to the iTunes Store, you'll want to use/check Resolution Independence for sure (always nowadays) and so you need to bring in your image twice the size as what you want to see on-screen.
So: example, 100x100 pixel image showing in GSC/Device ought to be made as 200x200, 72ppi. And these doubled sizes ideally should be exactly divisible by 4 (so the size shown on-screen being divisible by 2, as @CodeMonster said).
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Just make an image any size you want, get out your calculator, divide the width then the
height by four and make sure you don't get something like .980973.
Sorry if that's a bit obvious. As above Here is a link to tshirtboth's tutorial >>>
what I do not understand is if this size is ok, or should be in game
salad 1024x1024 to look good as it appears on the video :"Optimizing your art for games made with GameSalad"
Check out Optimizing your art for games using GameSalad in the GameSalad CookBook: http://cookbook.gamesalad.com/tutorials/1/parts/5