Low Quality Image Problem

I have powerups in my game which are only 10x10 pixels and can't be made bigger than this. The problem with this is when I make an image in photoshop to use for the powerup and then transfer it to my 10x10 actor on GameSalad it looks very blurry on screen. Is there any way to get a higher quality small image? Any suggestions would be really appreciated!

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited December 2013

    Hi @CharlieG97 have you got Resolution Independence checked? If so, all your graphics need to be made twice the length & height, so in this case, your power up graphic needs to be 20x20pxls (72ppi).

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  • CharlieG97CharlieG97 Member Posts: 52

    Hi @CharlieG97 have you got Resolution Independence checked? If so, all your graphics need to be made twice the length & height, so in this case, your power up graphic needs to be 20x20pxls (72ppi).
    I don't have resolution independance enabled. Is there any way to enable this in a pre-existing project? I don't mind re-doing the artwork at twice the size if I can enable RI.
    Note: I am using the Windows version of GameSalad.
  • JSprojectJSproject Member Posts: 730


    I don't have resolution independance enabled. Is there any way to enable this in a pre-existing project? I don't mind re-doing the artwork at twice the size if I can enable RI.
    Note: I am using the Windows version of GameSalad.
    I'm not using the Windows-version myself (at all) but here is a suggestion anyways that might help you if you don't have the option to do it via the GUI;
    1. Backup your project folder by manually copying it to a new folder (when GS is closed)
    2. Open "object.xml" in a text-editor.
    3. Change the value of resolutionIndependence from 0 to 1
    4. Have a Pepsi!
  • CharlieG97CharlieG97 Member Posts: 52


    I don't have resolution independance enabled. Is there any way to enable this in a pre-existing project? I don't mind re-doing the artwork at twice the size if I can enable RI.
    Note: I am using the Windows version of GameSalad.
    I'm not using the Windows-version myself (at all) but here is a suggestion anyways that might help you if you don't have the option to do it via the GUI;
    1. Backup your project folder by manually copying it to a new folder (when GS is closed)
    2. Open "object.xml" in a text-editor.
    3. Change the value of resolutionIndependence from 0 to 1
    4. Have a Pepsi!
    The pepsi really helped :D
    Just have a nooby question tough...how will I know if it changed correctly?

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