Should i have the "Resolution Independence" on or off when working with iPhone 5 games?
DinoBit
Member Posts: 23
Should i have the "Resolution Independence" on or off when working with iPhone 5 games?
Comments
Cheers, M@
if don't have it on, turn it on and import your graphics again (at twice the actors resolution)
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
but i guess, i can still change my mind
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Ah, gotcha, so now I understand that our plight is indeed the incongruent epistemological self-referential allusional sausages… I sort of guessed as much, cheers. Suddenly everything seems clearer…
Also: I got an "Awesome" for writing "@Socks, you got an "Awesome" for writing the word "Off"? Wow, that's….awesome…"? Wow, that's….awesome. (Hang on, I'm getting sorta dizzy).
P.S I prefer illusional sausages myself, I find they're easier to fry. :-) (Mind you, they do taste of nothing.)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Sorry for the diversion, @ingenious.applications ! (And @DinoBit) Yes, as @jamie_c pointed out, and the other guys' answers, i.e yes.
In fact nowadays, always check Resolution Independence. (As @jonmulcahy said too).
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
@ingenious.applications
Ah, I see, a good question. OK, the situation here is as follows:
IR off, import an image, say 100 x 100. Drag that into the scene from the Images Library and into the scene, or put into the Inspector and an actor dragged from there, you'll get the exact same 100x100 image, as you know.
Check RI so it's on now, and any images in actors already in the Inspector then dragged into a scene, these will still be 100 x 100; as will any actors already in the scene, will all be their original sizes and unaffected …. but: the actors in the Library will be adhering to the RI on, i.e half, size now, in this case 50x50 when dragged to the Inspector to make a fresh actor, or dragged straight into a scene, as 50x50.
So, assuming you've started with RI off, all of your graphics will be half the size they need to be for when you turn RI on. The solution would be as follows:
Make all your images twice the size, same resolution. (Some of these might give you problems getting them larger, so find an online photo enlargement site which will help you… here's one for instance: http://www.fotor.com/features/resize.html
Now import the pics back into your Library in the GSC file. Providing you've got exactly the same file names, you'll be able to replace all the images in the Library without any problems at all… so then you'll have your Library pics at twice the size they show, needed for RI.
But note, those actors in the Inspector will still be the old size, so drag the images from the Library over each image in the Inspector, or image on-screen, to update them.
(Also note, for the record, that all of the above info refers to the Mac version of GSC, I don't know if it'd be the same for Windows version.
Fingers crossed all will be OK after you've done that. So then remember to always have RI on with any future projects and import twice-size images from now on! :-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
1) you mention the "inspector". Making the assumption you're not referring to inspector Gadget, what are you talking about?
2) I apologize for my insolence, but where can I find the button to turn RI on?
Again, I'm referring to the Mac version of GSC, I can only guess that the following is the same for PC:
In the Scene Editor window over to the left, at the bottom, you've got got your Library for your Behaviours, Images and Sounds. Now above that is another area with your Game Actors, Attributes & Devices tabs, as well as your Scene Attributes and Layers sections. Collectively these are in the Inspector (the label is actually under the words Back/Forward on the top menu bar… see, it's been there all along… :-) No insolence, no worries, if you don't know, ask, and if you don't ask, you might not know! Again, in the Mac version of GSC: in the Home window, press the Project Info tab and there is Title and Platform, and just under that is your Resolution Independence checkbox. Hope that helped.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps