State of GameSalad on 12-3-2013
CodeWizard
Inactive, Chef Emeritus Posts: 1,143
Remember to keep an eye on the roadmap page for the latest details on what we're up to in the kitchen! http://www.gamesalad.com/roadmap
I'm posting a day early due to some personal time off tomorrow and Thursday!
This week's report is a bit light due to the team being off two days last week. In any case, we've made some further progress on stuff. The public-facing bug database is getting closer. We've also fixed a few more nasty bugs in the nightly build branch -- rumor has it we may be able to release a stable nightly build to you any day now. We've made some pretty cool fixes to Windows Creator to help with project saving stability. Those are being delivered to QA for testing. We also fixed up some timing issues with the animate behavior.
That's the short version. Enjoy the roadmap updates!
I'm posting a day early due to some personal time off tomorrow and Thursday!
This week's report is a bit light due to the team being off two days last week. In any case, we've made some further progress on stuff. The public-facing bug database is getting closer. We've also fixed a few more nasty bugs in the nightly build branch -- rumor has it we may be able to release a stable nightly build to you any day now. We've made some pretty cool fixes to Windows Creator to help with project saving stability. Those are being delivered to QA for testing. We also fixed up some timing issues with the animate behavior.
That's the short version. Enjoy the roadmap updates!
Comments
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
Enjoy your time off
Cheers, M@
Good times! Keep it up, GS!
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
I just want to take the time to express a concern, nightly builds are taking weeks, and its becoming a big deal when they get released, they seem to becoming the new Stable releases, which are now becoming a yearly thing if ever. As good as the nightly builds are, they are still a beta version of a beta software. I just hope to see work done to create a stable release with loops ect. Another week comes and goes so keep up the great work like always.
Just because we havnt seen too many new front line features does not mean work isn't getting done. It's like renovating a house and discovering lead pipes. You have to spend substantial time and money removing the lead pipes and redoing everything, and at the end of the project and the walls are back up it looks like nothing was done.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
It's been over a month since the last "nightly" build so fingers crossed the next one will wow us!
What does this mean exactly. What improvements or optimizations have been made since HTML 5 has been advertised as a feature on the GameSalads site? What new changes have been made to the HTML 5 feature? Can we make full screen games? Can we make .exe or .dmg file type games? is there a screen size option feature? What changes have been made? And what does Tizen have to do with a halt in HTML 5 optimization? The sky is not the limit with HTML 5 in regards to Gamesalads use of it.
SO im just curious as to what the purpose of this comment is for.
From what Ive seen HTML 5 is a feature that was a advertising HYPE. Just another ICON to make the diversity of what gamesalad can do, look larger.
IF im just totally off base here. I would like someone to show me some "HTML 5" success stories.
★ My Apps | Gamesalad Tutorials : Youtube Channel , Website. ★
- Thomas
@CodeWizard, what has Tizen done to improve HTML5 publishing?
• Custom Project sizes?
• Proper exporting features?
• Can HTML5 projects be edited/customized after GameSalad Publishing?
- Thomas
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
The more pertinent question is why the heck is Mac IAP not available? Surely apple didn't make it substantially different that iOS???
I'd really just like to know where you are at with Revmob? Next Sat is likely the very latest deadline to submit an app with Revmob and have it reviewed in time for the holidays. That is if we are very lucky and the reviewers aren't backlogged 10 days and they are still reviewing in their standard ~7 days.
The times a tickin and we haven't even seen these in the Nightly's (or even a nightly released) as of yet. For something that is already done and built it sure is taking a long time to release this extremely vital monetisation option.
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io