GS game user experience

echoinkechoink Member Posts: 11
edited December 2013 in Working with GS (Mac)
I have been reading a lot of 2011 and 2012 concerns on GS game load times. Is there a list of 5 to 10 best practices to follow to ensure the best, fastest, user-friendly gaming experience?

I found a link to 31 ways to optimize GS games, but this (old) link still seemed like a band-aid approach, and it seemed that even when the game was optimized, it would probably have a slow load time.

I am really enjoying GS so far, so I am attempting to constrain my brainstorming to any possible limitations (2D, pseudo 3D, slow load times for graphic-heavy games, etc) and want to plan accordingly.

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    All games even console games have load times. To me this is a non issue. But the best way to have a smooth running game is great efficient code. Most people who write code in GS write sloppy code that is not very refined. Most of the stuff I've seen is far from efficient. There are a core group of veterans who can write very efficient code as they've taken the time to learn logic and how to code properly. Most users rush into production kind of learning along the way which leads to bloated code. It takes a good year or more to learn to code well in GS and even after that you're still learning.
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