⭕⭕ Lens Flare ⭕⭕
Socks
London, UK.Member Posts: 12,822
A dynamic lens-flare set up . . . (file attached below) . . . for games, title sequences and, of course, large alien motherships coming to destroy the earth with their giant otherworldly laser cannons.
Two ways to control it - double click the main control (the light source) and chose either 'move by hand' or 'automatic move', 'move by hand' is basic drag it around with your finger/mouse and 'automatic move' is a simple pseudo-random movement (just to demo the flare moving) - but obviously if you wanted to use the lens flare in your SuperSpaceDeathWarriors™ game you'd dump both these controls and constrain the main control to a light source (the Sun, a rocket, missile, explosion . . . etc etc)
Flick the video over to 720p as you can't see the subtle details at the default 360p.
Two ways to control it - double click the main control (the light source) and chose either 'move by hand' or 'automatic move', 'move by hand' is basic drag it around with your finger/mouse and 'automatic move' is a simple pseudo-random movement (just to demo the flare moving) - but obviously if you wanted to use the lens flare in your SuperSpaceDeathWarriors™ game you'd dump both these controls and constrain the main control to a light source (the Sun, a rocket, missile, explosion . . . etc etc)
Flick the video over to 720p as you can't see the subtle details at the default 360p.
Comments
Ha, that's the biz, @Socks! B-) Excellent. :-B
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
I'll stick it in Spare Code too, might be useful for someone somewhere.
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Cheers >-
Here's one for all the Sci-Fi fans out there . . . . 8-X
would be perfect for a long way home 2
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Thank you very much for sharing.
>- Help yourself ! >- >-
This is one area where screen blending mode works well in GameSalad eh
Merry Christmas to us >-
Thanks!
- Thomas
and awesome.
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Cheers :-B
Anyway - here's some news - you know the unicode work you did - funny thing is you can change the colour of those emoticons - if you make the text black they come out black - and if you make it green it kind of multiplies over the top - then inside the colour picker of GameSalad you can make the colour transparent it makes the whole character transparent - so it's not fixed but uses the multiply we love in regards to colour. :-B
Cool ! >- Good to know, pity GS's text colour doesn't accept expressions, which would open it up a little, but it's good that you can play around a little with unicode's colour nonetheless.
Anyway off topic, even tho they are in the title but of interest - can't wait to see your skills come together in a game!
This flare shows your flair extraordinare!
Dr. Sam Beckett never returned home...
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