PAID - Block Mini Map HUD in game with rotate camera
RubiWorks
Member Posts: 130
Hello everybody. I bought the template of @deepblueapps Rolling Bones
To undestand how to keep the elements of HUD when a camera rotate. I don´t undestand everything because i´m not very good with cos and sin. I can´t calculate when i want that an actor keep her rotation without trying a lot times another value to insert in the formule.
And the Minimap follow the video of @desouza
Now i need now how can an actor calculate every second the new cos and sin if the point of the player move in the mini map all time.
Here my example of my problem.
I hope to find anything that can help me and i pay you.
And sorry for my english Y_Y
To undestand how to keep the elements of HUD when a camera rotate. I don´t undestand everything because i´m not very good with cos and sin. I can´t calculate when i want that an actor keep her rotation without trying a lot times another value to insert in the formule.
And the Minimap follow the video of @desouza
Now i need now how can an actor calculate every second the new cos and sin if the point of the player move in the mini map all time.
Here my example of my problem.
I hope to find anything that can help me and i pay you.
And sorry for my english Y_Y
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