Amazon and non-amazon devices - publishing on Amazon issues
jigglybean
Member Posts: 1,584
Hi all
After several days of testing, failing etc etc, it's clear that we (as in gamesalad users) can't take advantage of Amazons Developer Select program. This program is targeted at universal builds (works on ALL Android devices, Kindle and normal ones).
Why?
I've uploaded several packs and my current one, which was an Android only download WITH Amazon API included, fails to open on all android devices such as Samsung and older 1st-2nd generation Kindles.
If I used a Kindle only APK - everything works fine but we can't select (all non-amazon devices) because the error message (Only on kindle) will appear. You can still check this but you will still get the error on anything but a Kindle. It also means that it works on ALL Kindles (1st-current generation).
I've set up two versions now - a Kindle Edition and Android, with the Android edition not doing very well at all.
So this is just a heads up really when publishing to Amazon, unless I am doing something wrong?
After several days of testing, failing etc etc, it's clear that we (as in gamesalad users) can't take advantage of Amazons Developer Select program. This program is targeted at universal builds (works on ALL Android devices, Kindle and normal ones).
Why?
I've uploaded several packs and my current one, which was an Android only download WITH Amazon API included, fails to open on all android devices such as Samsung and older 1st-2nd generation Kindles.
If I used a Kindle only APK - everything works fine but we can't select (all non-amazon devices) because the error message (Only on kindle) will appear. You can still check this but you will still get the error on anything but a Kindle. It also means that it works on ALL Kindles (1st-current generation).
I've set up two versions now - a Kindle Edition and Android, with the Android edition not doing very well at all.
So this is just a heads up really when publishing to Amazon, unless I am doing something wrong?
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Comments
I have a gen 1 kindle, a gen2 kindle HD, and soon to have a motorola G that I test all my android games on.
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Its annoying, because it was working before(but not as non-amazon) but since I updated my sdk with amazon stuff, I have had more problems updating Amazon than anything else. Odd!
Im going to remove and reinstall the sdk incase something there is broken or missing
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Steps to recreate error:
1. Install & Launch the app
2. Tap on Settings icon, text is in the form of blocks. (unreadable text)
Works and shows up fine on Amazon, Nook, and iOS devices. Not sure what's going on with Android publishing with Gamesalad….
@jigglybean have you had any resolution with your issue? What was the reason they gave you for failed testing on non-Amazon Android devices?
Website ∞ Twitter ∞ My apps are available on: Apple iOS App Store ∞ Google Play App Store ∞ Amazon App Store
I havent published to android again but my last update on google play, is exiting on loading. I am certain its something is up with the GS publisher for Android. I've another app going up this weekend, so I will see whats going on
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"Issues
Apps displays an error message during use
Devices Affected
Android devices (e.g., HTC One, Samsung Galaxy Tab 3)
Kindle Fire HD 8.9"
Kindle Fire HD 7""
Not sure what is going on here. Anyone run into this and solve it? @jigglybean did you get this solved?
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Ive been using Kindle but I suspect that is the issue. I just submitted the same build but created as an "Android" app rather than "Kindle". Will post my results as well.
Also did you update your Android SDK? I just did that this morning as well.
I check my sdk daily.
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Finally putting an old iOS game on Android.
I want to add a leaderboard so GameCircle it is then... or building my own one using the new Send/Get tables Url thing-a-me-jig.
Is Gamecircle now fully accessible to all Android devices? ... with GameSalad builds?...
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