Paid Marketing Post-Release
G.A.S.P.Industries
Member, PRO Posts: 25
Hello all! I'm excited that we have submitted an iOS game for approval.
Our next step is marketing. I was interested in knowing what approaches to marketing have worked for fellow Game Salad devs. We've started a webpage and have the ubiquitous--Facebook, Google Plus, Twitter accounts. We've even created and released a trailer on YouTube.
We have a limited budget. What provides the best bang-for-the-buck? Have you had success with iAds? What about banner advertisements on mobile gaming sites?
What has worked for you? Thanks for any input!
-G.A.S.P. Devs
http://www.gaspindustries.com
http://www.twitter.com/gaspind
http://www.facebook.com/gaspind
Our next step is marketing. I was interested in knowing what approaches to marketing have worked for fellow Game Salad devs. We've started a webpage and have the ubiquitous--Facebook, Google Plus, Twitter accounts. We've even created and released a trailer on YouTube.
We have a limited budget. What provides the best bang-for-the-buck? Have you had success with iAds? What about banner advertisements on mobile gaming sites?
What has worked for you? Thanks for any input!
-G.A.S.P. Devs
http://www.gaspindustries.com
http://www.twitter.com/gaspind
http://www.facebook.com/gaspind