The actor moves, (acceleration behaviour), but how to do it for don't accelerate?
Ultracity
Member Posts: 8
Hi all.
I want the actor (well, not the main actor, just an actor) that accelerates 90º (for example) and when it exits of the box, he appears below and he goes up again and then he appears below again. I know how to do it.
The problem or the solution that I haven't found yet is when the actor accelerates, he moves slowly but with the time he comes quickly (acceleration). How can I make the actor has the same velocity and don't accelerate?
Thanks and sorry if this is an easy question, but I haven't found a solution yet. Sorry about my English too.
Regards.
I want the actor (well, not the main actor, just an actor) that accelerates 90º (for example) and when it exits of the box, he appears below and he goes up again and then he appears below again. I know how to do it.
The problem or the solution that I haven't found yet is when the actor accelerates, he moves slowly but with the time he comes quickly (acceleration). How can I make the actor has the same velocity and don't accelerate?
Thanks and sorry if this is an easy question, but I haven't found a solution yet. Sorry about my English too.
Regards.
Best Answer
-
Thunder_Child Posts: 2,343Maybe put a timer to accelerate for only a short period....or use the move behavior instead of accelerate. I'm not one of the guru's here at GS forums but that sounds like a way to go...your grammar is fine. :-)
Answers
"Move" attribute solved the problem. Thanks!