Tutorial or introduction for your game?

Hello everyone :)

I'm doing a game, and i was wondering, if it was possible to do a "tutorial" or an introduction to different game types and such in-game?
Fx:
I got 3 styles of games, using the same pictures and storyline, and the game styles are divided into different worlds.
When I start the game for the first time, i want it to show a tutorial for the first world game style, and each time I introduce a new upgrade, powerUp or what ever, i want a pop-up of sorts to show what it does, and how to use it.
And I'm not looking to interpolate everything you need for the tutorials on timers and if attribute statements. I was thinking of a more suitable overlay, maybe even a different screen.

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