Should RI be used for Tizen?

I heard resolution independence should be checked when making for iphone devices. In the tutorial for Tizen, it says to build as if you were making the game for iphone, however, there is no mention of RI, and it mentions later that only iPhones retina could handle resolution independent graphics while other devices don't.

Would that mean that we should have RI checked off when making for Tizen or we should?

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Right now RI in GameSalad is only compatible with iOS devices. So you wouldn't need to check the box for RI if publishing for Tizen.
  • FrantoFranto Member Posts: 779
    Ah, thanks for the answer.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    To add to that. It also will not hurt anything if you forget to uncheck it. The publishing server will essentially ignore the setting when you do a Tizen build.
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