movement in front of layers.
macmasher
Member Posts: 31
So what I'm try to achieve is to when the character goes behind the tree he appropriately goes behind it like in the video. But what I'm trying to make what happen is when he passes in front of the trunk he doesn't just collide with it. So basically when he's in front the trunk becomes passable and the head of the tree is collidable and when he is in the back the trunk is collidable and the head is passable. Anyone know how to go about it?