Constrain Attribute?

Hello,

I began working on a GameSalad project today (mind you I am new to GS), and I ran into a little bit of an issue. I'll explain the issue to the best of my ability.

So I'll give you a rundown of what I have on my scene right now:

- A floor with the following settings:

Friction: 0.0
Bounciness: 0.0
Movable: False
Fixed Rotation: True

The rest is default.

---

- A player with the following settings:

New Attribute - FacingRight: True
New Attribute - Jumping: False
New Attribute - JumpCount: 0.0
Motion - Max Speed: 400
Motion - Apply Max Speed: True
Physics - Density: 100
Physics - Friction: 0.0
Physics - Bounciness: 0.0
Physics - Fixed Rotation: True
Physics - Movable: True

---

The issue is simple. I have a running animation, when I run right the animation works well. When I stop, all seems fine.

When I run left the animation looks great, but when I stop, the player looks to the right. I want him to continue looking to the left.

How can I do this?

Walking left settings: http://d.pr/i/xHBh

Facing left settings: http://d.pr/i/c3NW

---

Please assist me, that would be more than welcomed!

If you guys need anymore information, please ask!

Comments

Sign In or Register to comment.