integer changes from one number to another change position
digitalzero
Member, BASIC Posts: 639
basically im trying to make a rule like this...
if attribute "character select" changes from 0 to 1 then change position...
you see, im horrible at explaining things lol so i hope you understand what im trying to do...
if attribute "character select" changes from 0 to 1 then change position...
you see, im horrible at explaining things lol so i hope you understand what im trying to do...
Comments
[Change position]
Are you trying to oscillate back and forth between two different positions when "character select" equals zero and when it equals one?
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You're going to have to get A LOT more specific. For example, does the actor move 60 pixels to the right the first time the right button is pressed and an integer attribute changes from 0 to 1, and then the second time the right button is pressed it moves another 60 and the integer changes from 1 to 2? 0r are there 6 different buttons for movement, numbered 0 through 5? And what is the purpose of the integer (what does it represent)? And why does it reset from 5 to 0?
Maybe you can draw a picture, too. Anything that would help because right now it feels like you have a big idea and you're offering up tiny breadcrumbs of information.
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http://up.ht/1m9lkOz
Original Video - More videos at TinyPic
This is what you need: http://gshelper.com/shop/gamesalad-templates/cover-flow-type-menu-template.
More examples are available if you Google cover flow gamesalad
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
@tatiang here is what im trying to get at pretty much
I built a slider puzzle template that does cycle endlessly like you're wanting. If you click the Templates link in my signature, you can watch a video of it.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User