Timer at 10 minutes problem
DaveGWelsh
Member Posts: 60
Hi all,
I'm trying to set a scene up where the player can play a level for a maximum of 10 minutes. So, I set the timer for 600 but it never registers for some reason.
Is there a limit to how long the timer behavior can be active for?
Thanks in advance!
I'm trying to set a scene up where the player can play a level for a maximum of 10 minutes. So, I set the timer for 600 but it never registers for some reason.
Is there a limit to how long the timer behavior can be active for?
Thanks in advance!
Comments
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Should I look more at the self.time?
If you don't want to wait 10 minutes, use 60 seconds instead. Then test if needed with 600.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
it works fine with any time (I have a number of them) but the 10 minutes is the one that messes up for some reason. Also thanks for the LogdB info. i'll do that now
I'll try a slightly lore time i.e. 500 seconds or something.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Thanks so much again though!
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