Need tutorials! complete newbie

Hi All,

first of all, thanks a lot for the support, these questions have more then likely already answered. i have gone through several parts of the the forum tutorials but i cant seem to find the stuff i need.

i have spent the last 2 weeks making backgrounds and characters on photoshop and illustrator for this game.

here is the tutorials i need.

1. How to add an intro scene (4 -10 seconds) before the game starts.
2. how to create a game menu and customize buttons ( I want 3 buttons, play, intro and credits)


the rest of the tutorials i have been able to find online.

Thanks in advance.
D.

Comments

  • HopscotchHopscotch Member, PRO Posts: 2,782
    edited January 2014
    Welcome @Greenmonkey,

    have you done a search on Youtube for "gamesalad tutorial"? You will get about 30 pages of results.

    Quite a few of the first ones actually show you the steps involved in creating a complete game, multiple scenes, menus, etc.

    Keep in mind that there is no "one way" to do a menu or opening scene. Therefore it is good to spend a lot of time taking in as many of the tutorials as possible, mimic those in your own mini projects. Get a good grasp on the concepts and then things will fall into place.

    Then you can truly make the most of GameSalad and your creativity.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    edited January 2014
    You can check out my site too, linked in my signature below. Various tutorials listed there for your learning pleasure.
  • quantumsheepquantumsheep Member Posts: 8,188
    Question 1:

    Press the 'home' button (top left)
    Move along to the tab that says 'scenes'
    In the bottom left of the screen you'll see a +/- set of buttons.
    Press '+'
    A new scene is created. This is usually 'after' any scenes you already have.
    Click and drag scene so it's the first one.
    Click the name and rename it 'intro' (or whatever you like)

    In this scene do what you want to do. Then have either a button that when touched, will go to the next scene. (use the 'change scene' behaviour).

    Or in a spare actor (I always like to make an actor and call it 'controller' for stuff like this) have a timer that says 'after four seconds, go to the next scene').

    Question 2:

    Make a new scene as above. Call it 'Menu' (or whatever)
    Make 3 actors - call them 'Play', 'Intro' and 'credits'.
    Either put a graphic with the right words into the respective actors, or use the 'display text' behaviour to show what each does.
    Move the 3 actors into your menu scene - position them where you want to.

    In the play actor, you'll have a rule that says 'if touched, change scene GAME'

    In the Intro actor, you'll have a rule that says 'if touched, change scene to 'Intro''

    In the credits actor, you'll have a rule that says 'if touched, change scene to 'Credits' (you'll have to make another credits scene as already indicated.

    Personally I like to keep things like this on one menu screen - so touching the relevant actors will move the camera X for example to show the options, credits, intro etc - but you're new and learning.

    As a piece of general advice, I'd look at what each behaviour does. There's a written description for each one in creator, and it can help to go through these to see what you can do.

    Hope that helps,

    QS =D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

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