Larger Images in Gamesalad
ADSentertainment
Member Posts: 397
Is there any way you can use larger images in Gamesalad in what it would consider a "safe" way? Or any way at all? I'm working on a platformer, and I have an image that has all of the tiles set up, and the size is like...3,000x800 pixels. I tried importing it manually through the package contents, but it wouldn't show up when I opened the project.
Having trouble with your game? Sounds like a personal problem.
Comments
For staters, what device are you planning on publishing this to?
Having trouble with your game? Sounds like a personal problem.
Create your image at 3000 x 800 pixels
When you import into Gamesalad and it warns you about resizing it, let Gamesalad resize the image.
Create a new actor using the image in Gamesalad and adjust its size in the Actor Attributes back up to 3000 x 800 pixels.
Seems to work fine... though like I said not sure if it's 'safe'.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Having trouble with your game? Sounds like a personal problem.
Having trouble with your game? Sounds like a personal problem.