Resolution Independence Question! [DUMB]
BonepileGames
Member Posts: 194
Hello to everyone,
First of all, I want to apologize for opening this thread asking a question about RI while the forum is full of threads about it.
But I can't still figure it out.
I have started a project iPhone Landscape, Resolution Independence checked. Creating an actor and I drag an image to the image field for this actor. The image is 64x128 itself. I expected GS to automatically resize it to 32x64 as people say - "draw an image twice as much as you wish to be in GS". However, it is still popping as 64x128 which is obviously too big for what I want.
If someone who can explain to me and give me idea what to do it would be great.
FYI: I want the image to be shown as 32x64.
First of all, I want to apologize for opening this thread asking a question about RI while the forum is full of threads about it.
But I can't still figure it out.
I have started a project iPhone Landscape, Resolution Independence checked. Creating an actor and I drag an image to the image field for this actor. The image is 64x128 itself. I expected GS to automatically resize it to 32x64 as people say - "draw an image twice as much as you wish to be in GS". However, it is still popping as 64x128 which is obviously too big for what I want.
If someone who can explain to me and give me idea what to do it would be great.
FYI: I want the image to be shown as 32x64.
Comments
What is the resolution of the image (in ppi) you are importing into GameSalad ?
I got it now.