Help with optimization
taviho0
Member Posts: 4
Hi I'm doing an interactive children's book but here in GameSalad takes multiple sequences and interactive sequences, easily exceeds 2 gigabyte, of course I have not gotten very far because I've noticed recently that GameSalad has a limit of 150 megabytes, I really appreciate it if I piedes help to optimize it, or suggest me alternatives.
Comments
This doesn't seem to be borne out by the numbers, plenty of very very successful, chart topping, award winning games are hundreds of Mb in size, some drift upwards of 1.5Gb.
How big are your images , what format, how many? Also what platform are you designing around, what resolution is your scene, etc. I would always try to use .png as image format.
iOS game size limit is 2GB.
VS something developed by a small independent studio - or a simpler project such as a childrens book, etc. that doesn't utilize as many resources one would assume..
Anyways - how are your images formatted? Are you exporting to web formats like png,jpeg?