GS Masters Spawner/Level creator

GS_MasterGS_Master Member Posts: 159
edited February 2014 in Working with GS (Mac)
Hey guys GS Master here, Just a little while ago on the forums I asked if there was a way to quickly spawn actors without EXTREME lag. A couple of you( @Tatiang and @Socks) pointed out the FastForLoop Project. So I took a look at the project and decided to see if I could make something similar. After testing multiple different ways the most efficient I found was the linked project. It uses the precision of game.time combined with the mod function to create a VERY fast loop. Tell me what you guys think or if any improvements can be made.
Cheers,
GS Master

Link= https://dl.dropboxusercontent.com/u/26048107/GS_Master_Loop.zip

Comments

  • GS_MasterGS_Master Member Posts: 159
    edited February 2014
    On my 4th gen. iTouch the FastForLoops took a little more than 3 seconds to load this grid while my custom loop took about 1.4 seconds. It would be great if you guys could test it on your devices to see the results and post it here in the comments.
    Cheers!
  • GS_MasterGS_Master Member Posts: 159
    You can also make a "Level Creator" using tables to check integers. https://dl.dropboxusercontent.com/u/26048107/GSM_level_creator.zip
  • GS_MasterGS_Master Member Posts: 159
    edited February 2014
    A̶l̶l̶ ̶t̶h̶e̶s̶e̶ ̶f̶i̶l̶e̶s̶ ̶a̶r̶e̶ ̶o̶u̶t̶ ̶o̶f̶ ̶a̶ ̶g̶a̶m̶e̶ ̶I̶'̶m̶ ̶m̶a̶k̶i̶n̶g̶ ̶s̶o̶ ̶t̶h̶e̶r̶e̶ ̶m̶a̶y̶ ̶b̶e̶ ̶s̶p̶a̶r̶e̶ ̶c̶o̶d̶e̶/̶a̶t̶t̶r̶i̶b̶u̶t̶e̶s̶ ̶i̶ ̶f̶o̶r̶g̶o̶t̶ ̶t̶o̶ ̶d̶e̶l̶e̶t̶e̶ ̶w̶i̶t̶h̶i̶n̶ ̶t̶h̶e̶s̶e̶ ̶p̶r̶o̶j̶e̶c̶t̶s̶ ̶:̶/̶ ̶s̶o̶r̶r̶y̶ ///EDIT: I fixed the project files!
  • jeebeejeebee Member Posts: 2

    hi
    i tryed to reproduce for one of my project, can't figure how you did it, mine simply don't work, i should miss something, did you add special attribute or something special?
    thanks

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