Rotate to accelerometer issue

Hi everyone,

I'm stuck on a problem, I want to rotate my actor to the accelerometer but when I run it on my device and turn it to the right very fast my actor goes jiggling to the left and right for about 1 second, almost like it's glitching out.

here is my code for the actor:

gravity:
direction: 270 relative to: scene
Acceleration: 900

Rotate to Angle
Angle: 20*game.Accelerometer.Y Relative to:scene
Speed 200 not run to completion or stops on destination


I could send a project file if needed.
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