Test on device not work
CodeMonster
ACT, AustraliaMember Posts: 1,078
Hey everyone. I have my device connected to the mac and everything. I can test the game on the mac in the simulator but not on my iphone? How come. Please help
Comments
www.rossmanbrosgames.com
GSINVENTION FREE TEMPLATES
www.rossmanbrosgames.com
GSINVENTION FREE TEMPLATES
Did you do this part: "Note: These instructions assume that your test device has already been provisioned for development and added to your developer profile. Please refer to Apple's documentation at https://developer.apple.com for assistance."
www.rossmanbrosgames.com
GSINVENTION FREE TEMPLATES
May look complicated but its not. Just learning the process is a booger.
Complete Guide to iOS Publishing {} Complete Guide to Mac Publishing
Complete Guide to iOS Publishing {} Complete Guide to Mac Publishing
I suggest installing directly to your device via xcode. Follow these simple steps my brotha...from anotha motha.
Surely your running version 5.0 in your ios device. If not you need to upgrade to a latest version.
@henson802@hotmail.com is correct.
Note* you should, if you haven't, go to your developing portal in Apples website and create an "adhoc/Distribution profile for your game you wish to test.
1. Publish your game in GS under whichever ios device you want (iPhone, iPad or Universal)
2. Sign said app with an adhoc provisioning profile you made, download and insert into xCode via double click.
3. Tether your device/devices to your Mac...
4. Open xCode and along the tabs above, click the "window" tab...click "organizer". There you should see your devices with a tab for "applications" under each device. Click that, and down below you will see an add (+) icon. Click that and find your published app...double click that app... and before you can say thanks Thunder_Child it will be installed directly for testing in your device.
Ya'll have a good one ya hear !!
Complete Guide to iOS Publishing {} Complete Guide to Mac Publishing