Storing data, when the game is closed
_DNA_
Member Posts: 9
Hi all,
How do you go about storing game data e.g. settings, save's files?
I'm developing a game that would be a lot better if I could have the ability to save data to a file, is this possible in GameSalad?
I have watched a lot of tutorials but I have drawn a blank when it comes to saving data.
Regards
DNA
How do you go about storing game data e.g. settings, save's files?
I'm developing a game that would be a lot better if I could have the ability to save data to a file, is this possible in GameSalad?
I have watched a lot of tutorials but I have drawn a blank when it comes to saving data.
Regards
DNA
Comments
anything you store in an attribute can also be saved, but requires more rules
saving a table is very very easy, you update the table value and then save the table
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If you want to save attributes, you'll have have to use the Save Attribute behavior.
There are tutorials on YouTube if you want to learn more about either way to save data. You can also look on our website -- we have all of them on our Demo page: www.gshelper.com
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I had no idea that can be used to save/load stuff too. I've used attributes which seem to work well but will take a good look at using tables for loading and saving scores.
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