[Question] Is there any limit for a number of objects in a single scene?
BonepileGames
Member Posts: 194
Hello to GS community,
Is there any limit for a number of objects in a single scene?
I have put around 30 instances of one actor and another three actors plus two button actors making a total of 35 objects. However, when I put the 31st...32nd...33rd.....50th instance of the first actor it makes them invisible but the player can still collide with them. The first 30 are OK but the rest 20 are invisible
I checked the alpha, it was set to 1 (100%) but they still remain invisible.
What could it be?
Thank you
Is there any limit for a number of objects in a single scene?
I have put around 30 instances of one actor and another three actors plus two button actors making a total of 35 objects. However, when I put the 31st...32nd...33rd.....50th instance of the first actor it makes them invisible but the player can still collide with them. The first 30 are OK but the rest 20 are invisible
I checked the alpha, it was set to 1 (100%) but they still remain invisible.
What could it be?
Thank you
Comments
Does this happen if you create a new blank project file and recreate the scene or is it just happening with this one project file?
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maybe you put the actors with not scrolling scene
I am embarrased to say but the version is 0.10.00 (haven't updated it for a couple of months). I am running it on Windows 7.
I have tried to "recreate" the scene by placing 40 instances of the first actor mentioned above but without the rules, they are visible.
I can show you what exactly have coded in them.
Thank you for your support.
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