Create a "Juggling" Mechanic

app_sauceapp_sauce Member, PRO Posts: 206
I am making a side scrolling game but want the movement of the character to be done by it bouncing off of a object that appears under an area on screen where the player draws a line. How would I start to accomplish this is gamesalad. Anyone know of any templates with this form of controls in it? Here is a game that does what I want.

Thanks

Comments

  • app_sauceapp_sauce Member, PRO Posts: 206
    Thanks timolapre, That helps a lot
  • app_sauceapp_sauce Member, PRO Posts: 206
    Your demo is working well and getting me in the right direction. But, I am having a slight problem with it. I add a ball and accelerate it downward. When I draw the line and it collides with the line it bounces! But when I make scene bigger and control the camera with the ball things get wonky. The line doesn't start where I click. I want to make this like a mix between an endless runner and a juggler but I'm kinda lost on how to get the camera to jive with the line drawing demo. As always any help would be appreciated.

    Thank you
  • UtopianGamesUtopianGames Member Posts: 5,692
    edited February 2014
    Im not sure i like the "keep drawing a line" mechanic tbh, i can see it being a bit tedious after a while?

    Would it be better to have a rectangular platform that snaps to the touch X & Y+48 (so you can see it without finger getting in the way) that can be rotated slightly if you move your finger to the left or right of it? Or rotated the longer you hold down.

    So it would be touch rotate release or touch hold to rotate release….just my 2 cents.

    Darren.
  • app_sauceapp_sauce Member, PRO Posts: 206
    Hey Deep,
    Yea I agree I'm scrapping that idea it isn't that fun to constantly swipe your finger. ps I like your templates keep it up they are helping me learn.
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