How to remove image from animation?

TechsVaultTechsVault Member Posts: 7
edited February 2014 in Working with GS (Mac)
** UPDATE: Sorry my fault, didn't realize I was in instance instead prototype. **

I put an image that shouldn't go into the animation but how can I delete only that image without doing a new animate behavior?

I am using GameSalad for Windows

Comments

  • SocksSocks London, UK.Member Posts: 12,822
    edited February 2014
    @TechsVault

    Even if you are editing an instance or prototype - you simply need to click on the image in the animation behaviour and hit delete.

    Also if you are using the animation behaviour - check out this thread:

    http://forums.gamesalad.com/discussion/63454/fast-frame-swap



    . . .
  • TechsVaultTechsVault Member Posts: 7
    @Socks thank you! I don't know why after I deleted that image from animate behavior is still showing when I preview the game O.o I checked Prototype and instance and is not in there.
  • TechsVaultTechsVault Member Posts: 7
    I bought the crappy bird template to understand and practice with it.
    Since I want to make an endless run game, that you change during the game (randomly) in a wolf running and turns into a bird in some parts.

    I'm trying to understand also how to remove that when is falling because of gravity, to fall the whole object together and not the front first.
  • SocksSocks London, UK.Member Posts: 12,822
    . . . Since I want to make an endless run game, that you change during the game (randomly) in a wolf running and turns into a bird in some parts.
    Sounds mysterious ! The game and the sentence ;)
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