Enemy actor throw bomb to specific location in scene

app_sauceapp_sauce Member, PRO Posts: 206
Hi,
I'm trying to make a single scene shooter. I want to spawn a "bomb thrower" enemy. He will stay in one spot but throw bombs to three different specific locations randomly. I got him and the bomb actors to spawn into position, now I am having trouble figuring out how to get him to throw the bomb actors to the specified spots randomly. I don't want the bomb to move directly to one of the three locations but instead have a natural arch.

Thanks for the help

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Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343
    edited February 2014
    Indis this once with a tank shell I wanted to have shoot and then fall to an area. I use accelerator but with heavy drag attribute. To help create a rise and fall "arch" feel...you want to also interpolate increase in size and interpolate decrease in size. (Width and height). Thats about as good as an arch I could get. It was...acceptable.
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