Saving Game Progress

Hi, the saving I want to achieve is very simple. I am not looking to let the user save EXACTLY where they were. Health etc can be reset each time. All I want to do is let the user save what scene/level they have gotten to. How easy is this? I have found the Save Attribute function but I am just looking to save the level. Thank You in advance.

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    "Level" is a construct rather than something built-in to GameSalad, so it depends how you have your levels structured. If you have one level per scene, then you need to increase an integer attribute such as game.level by one each time a scene begins. Then, you can save that attribute and have a rule at the start of your game that changes scene based on the value of that (loaded) attribute.

    If you have set up your levels some other way, such as on a single scene, then please provide more details.

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