Im trying to submit my app to apple right now and I just compiled it within game salad. However, every time I try to upload the binary it tells me the app was built with a prerelease sdk. Please help!!!
what version of the SDK do you have installed? If you installed the iPhone OS 4.0 beta SDK, it won't work, you can only submit apps to the app store with 3.2 or earlier.
For some reason when I tried to install the latest iPhone SDK 4.0 Beta 3 it completely deleted 3.0, 3.1 and 3.2 which was kinda weird. I tried again several times but the same thing happened. In the end I just installed the 3.2 SDK and left it
I tried to update a game a few minutes ago and get the "The binary you uploaded was invalid. A pre-release beta version of the SDK was used to build the application."
I have not changed anything and have uploaded with success in the past week. Have not even upgraded to 0.8.6 or anything with apple.
Just wanted to chime in and let everyone know that we are aware of the issue and are working as fast as possible to get this issue resolved. We understand that many of you have updates and publishes planned and terribly sorry about the trouble this issue has caused.
Just know that we're working on the problem and hope to have it resolved soon.
It looks like the issue is now resolved. We made some updates on our server side and there no longer seems to be any issue publishing to iTunes. Sorry for the inconvenience this issue has caused and thank you so much for your patience while we got this fixed.
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Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I have not changed anything and have uploaded with success in the past week. Have not even upgraded to 0.8.6 or anything with apple.
Hopefully Gamesalad will care to clarify this issue, I had no issues prior to 0.8.6 in uploading a binary.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Just wanted to chime in and let everyone know that we are aware of the issue and are working as fast as possible to get this issue resolved. We understand that many of you have updates and publishes planned and terribly sorry about the trouble this issue has caused.
Just know that we're working on the problem and hope to have it resolved soon.
--Yodapollo
It looks like the issue is now resolved. We made some updates on our server side and there no longer seems to be any issue publishing to iTunes. Sorry for the inconvenience this issue has caused and thank you so much for your patience while we got this fixed.
Happy game making, everyone!
--Yodapollo