Lua scripts

danlbryantdanlbryant Member Posts: 236
edited November -1 in Working with GS (Mac)
I noticed in people talking about Lua scripts in the latest build of gamesalad. If that's being worked on, i hope it's not a pro feature only :O

Comments

  • AfterBurnettAfterBurnett Member Posts: 3,474
    If there is any kind of coding involved, doesn't that defeat the purpose of having a game creation tool that requires no coding?
  • jmp909jmp909 Member Posts: 73
    it would be good to be able to create & share custom behaviours. I believe Torque has a system like this, coders can code them, non coders can just use them
  • AfterBurnettAfterBurnett Member Posts: 3,474
    As long as GameSalad still leans towards us non-programmers, I'll be happy. Seriously, I'm a pretty smart guy... well I thought I was, until I tried coding. I've never been able to get past C64 BASIC. Even JavaScript inside Unity does my head in... for some reason, coding just turns me dumb. I just prefer to be able to concentrate on the artistic side of things (not that coding isn't an art when in the right hands!).
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