do I need to resize everything for UB?

DonaldoukDonaldouk Member, PRO Posts: 63
Hi all,

I'm on the verge on finishing my 1st game after 7months. I would love to have some advice.

I have made my game for the iPhone 5 format. (now I know probably better to have made it on iPad instead for UB)

So my questions are will I need to change the following:-

-instead of an actor size (e.g X50, Y50) will I need to replace every actors with (e.g X- screen size width *0.1, Y- screen size width *0.1) so it will resize for any devices? I don't know why, I had the impression that as long as the images are retina compatible that the actor will resize itself on different screen size. :(

-also will i need to apply the same for positions too?

Apart from the UB issue my game is practically finished. Can't wait for the release and start on the next project.

any help are appreciated.

Regards,

Don

Comments

  • VGXVGX Member Posts: 796
    edited February 2014
    Don't know about universal builds as I haven't done it myself but all I know is that your art may look blurred a bit as it will have to stretch out for the larger display.

    If your art is pixel art you can just resize everything (if it's pixelart) but anything else you may have to redo or you might lose the quality for the larger display. Unless you have used illustrator or similar (not photoshop) there are ways to resize images without losing the quality. You can check YouTube on how to do it. Hope that helps and good luck
  • DonaldoukDonaldouk Member, PRO Posts: 63
    Hi thanks for the quick response.

    I have made my art work in photoshop and at hi res(ish). but why not use photoshop? i have illustrator, but not too familiar with it. :)

    but my problem doesn't lie on image. i was referring more of the actor size and position.

    a lot of the actors in my game have specific values for size and position on the scene, which works perfectly for iPhone 5. but when i try to preview it on iPad or iPhone 4 the size and position are all over the place.

    So will i need to replace all actor's size and position with screen ratio rather than values. (currently in processed of changing it. Long haul!!!!)

    Don
  • VGXVGX Member Posts: 796
    @Donaldouk I'm not sure BUT download this template http://www.deepblueapps.com/gs-santago/ its currently free so get it right away. Its from @DeepBlueApps and he is one of the best here. So what ever rules he's using for universal builds should help or give you a better understanding of how it all works. Again hope this helps
  • DonaldoukDonaldouk Member, PRO Posts: 63
    Thanks. Will look in to that.
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