Please help me... collide problem
robbelineil
Member Posts: 4
my ground goes down when my actor collides with it. after a jump
what can i do
what can i do
Best Answer
-
TheGabfather Posts: 633Oh do you mean the slight bump it gets when your character Actor collides with it?
You can use the Constrain Attribute behaviour to set its Y coordinate to a permanent point.
e.g.
Constrain Attribute: self.Position.Y To: 0
Answers
It's under Physics.
Yeah that bump. where will i put that behavior? on the ground rule?