GS Volume problem

Hi Guys,

newbie here. i have an actor that acts as a 3-level button for music volume. mute, low , mid ,high. simple enough. I also have a music volume(integer) game attribute. when actor is pressed, music game volume adds 1)%3 . then i add a rule that if game.volume is equal to 1, device music is .25, if 2 device music is .5..and so on.

now music continues to play and the volume doesnt change even if i display a text for music volume, it still plays when it is showing zero. using windows gs. not sure if im doing something wrong it seems simple enough. TIA
Sign In or Register to comment.