Tower defence type game shooting area problem
issaron
Member Posts: 4
Hello. I'm working on tower defence type game and I have encountered a problem. When enemy steps into a circle of a turret, it starts shooting at enemy. The problem is that when I have multiple towers they all start shooting at the target when it steps to any of the tower's circle - regardless of how far they are. How can I tell GS to only use towers that have an enemy within their circle please? In other words, is there a 'This' attribut that would only apply to 'This' circle / tower? thanks!!!