Do I NEED PRO?
Jigglebox
Member Posts: 63
I was wondering the inherent need for PRO. I'm creating a game right now that's very simple for the iOS market, and I read that the free version of GS doesn't support in app purchases, iAds, or the Game Center. So I have two questions relating to this.
Can I publish a game and put it on the market in my own name, without going PRO?
and
If I can, Would I be able to purchase PRO after I publish, and add those features if I see the game do well enough to make it worth my while?
Thanks for the help,
Jigglebox
Can I publish a game and put it on the market in my own name, without going PRO?
and
If I can, Would I be able to purchase PRO after I publish, and add those features if I see the game do well enough to make it worth my while?
Thanks for the help,
Jigglebox
Best Answers
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Braydon_SFX Posts: 9,273Yes and yes.
Best of luck!My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
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Braydon_SFX Posts: 9,273
Yes and yes.
Moment too late apparently.My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Answers
1. Additional features like opening URLs, twitter integration and (via nightly builds) async multiplayer.
2. Nightly builds. See the latest developments in GameSalad in semi-regular test builds.
3. In the free version, ads are inserted into your game promoting other GameSalad apps. These show when the app is launched/returned to. Getting Pro allows you to remove them.
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