Change Animation Speed (fps)

alexullealexulle Member Posts: 27
edited November -1 in Working with GS (Mac)
Hi there,

is there a way, to change the speed of the animation. I'd like to use the same pictures and I want to change the speed of the animation. If the actor is running faster the animation should run faster to. How can I do this?

Comments

  • VmlwebVmlweb Member Posts: 427
    You'll have to say

    If self.motion.linearvelocity. x or y (depending on what direction your walking) < 4
    Animate 5fps

    If self.motion.linearvelocity. x or y (depending on what direction your walking) < 8
    Animate 10fps

    If self.motion.linearvelocity. x or y (depending on what direction your walking) < 12
    Animate 15fps

    Change the numbers to suit your game
  • alexullealexulle Member Posts: 27
    Thanks Vmlweb. It works. But the animation starts at the first picture. Is there a way go on at the last frame?
  • VmlwebVmlweb Member Posts: 427
    uncheck the boxes that say "Restore actor image when done" in the animate behavours
  • alexullealexulle Member Posts: 27
    I tried it several times. But when the animation changes it doesen't change smoth from on to the other. The "new animation" starts with the first Frame. I'd like to start the new animation with the same (or next) frame the old animation stoped. Is there a way to change only the speed (higher fps)
  • firemaplegamesfiremaplegames Member Posts: 3,211
    Unfortunately, the Animation behavior is not that flexible..
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