Problem when publishing to HTML5
tzunito
DenmarkMember Posts: 15
Hei community, I have a problem I hope you can help me with. You don't have to give me the direct answer but i'd like to be sent in the right direction.
My problem is that when clicking preview in GS creator (windows latest version) my game is fluent, everything works and it is as it should be. But whenever I upload to GS html5, and play the game, my "Platform starter" wont move. Tried to make it moveable again and make it collide with "deadzone" so the game could get started, but the next platforms wont start either. They have the same timers and attributes.
The setup goes like this:
Timer "every 1/100 second, run to completion checked" -> change attribute set: self.position.x To: self.position.x-game.gamespeed.
Gamespeed is a REAL with value of 5.
I hope it's somewhat to understand, and that there is a helpful soul out there
Cheers
Tzunito // Henrik
My problem is that when clicking preview in GS creator (windows latest version) my game is fluent, everything works and it is as it should be. But whenever I upload to GS html5, and play the game, my "Platform starter" wont move. Tried to make it moveable again and make it collide with "deadzone" so the game could get started, but the next platforms wont start either. They have the same timers and attributes.
The setup goes like this:
Timer "every 1/100 second, run to completion checked" -> change attribute set: self.position.x To: self.position.x-game.gamespeed.
Gamespeed is a REAL with value of 5.
I hope it's somewhat to understand, and that there is a helpful soul out there
Cheers
Tzunito // Henrik
Comments
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Ye tried it in both Firefox and Chrome, same outcome sadly.