Bullets Freeze When "Shoot" Button is pressed.
Shadow_Development
Rocklin, CA. United StatesMember Posts: 85
in Tech Support
Hello, I have tried to create a "shoot" button that when pressed, bullets fire from the actor. I have managed to accomplish this, however, the button just stays in place(frozen). It won't even budge. Here are my setttings:
Shoot Button Actor:
Rule:
(Change Attribute) Touch is Pressed
Do:
game.fire to 1
Else:
(Change Attribute) game.fire to 0
Player One Actor:
Rule:
(Attribute) If game.fire = 1
I have watched a few tutorials on YouTube, searched the CookBook, and searched online in general. I have run into absolutely zero discussions related to this problem. I was wondering if anyone could provide me with reasonable assistance with this issue. Once again, I want my bullets to fire without stopping(freezing) in mid place. Any assistance is greatly appreciated. Thank you for your time.
- Shadow_Development
Shoot Button Actor:
Rule:
(Change Attribute) Touch is Pressed
Do:
game.fire to 1
Else:
(Change Attribute) game.fire to 0
Player One Actor:
Rule:
(Attribute) If game.fire = 1
I have watched a few tutorials on YouTube, searched the CookBook, and searched online in general. I have run into absolutely zero discussions related to this problem. I was wondering if anyone could provide me with reasonable assistance with this issue. Once again, I want my bullets to fire without stopping(freezing) in mid place. Any assistance is greatly appreciated. Thank you for your time.
- Shadow_Development
Best Answer
-
quantumsheep Posts: 8,188I'd try a timer.
Your rules would look like:
Rule:
(Change Attribute) Touch is Pressed
Do:
game.fire to 1
Timer: After .1 seconds
(Change Attribute) game.fire to 0
Nothing in the 'else' section.
The player 1 actor attributes should stay the same.
Hope that helps,
QS =DDr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
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