retaining momentum of actor after swapping actors.
Cee3pee0
Member, PRO Posts: 194
Can anyone tell me how this is achieved?, i have an actor like the ship in the space rocks tutorial. Im basically trying to implement a shield which is a separate actor that is spawned when the original is destroyed for 2 seconds that retains the momentum of the original actor. Probably something to do with change velocity but i'm not sure...
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