GameSalad server broke my game

shaihaludshaihalud Member Posts: 34
edited November -1 in Working with GS (Mac)
The problems with 0.8.6, in my case collision detection, required that I go back to using 0.8.5 to publish my games. Unfortunately, now any game version I attempt to create a build for the iPhone crashes before it even loads. I assume this is to me using an old version of Gamesalad while the Gamesalad server is built to make games for 0.8.6.

This is completely unacceptable. GameSalad servers should continue to allow paid members the opportunity to build games using the older builds, as frequently when the new GS build comes out, there are bugs which make old code nearly unusable and require a massive re-write of the game, or leave the software completely useless.

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    I actually completely agree on this.

    Half my posts these days are on bloody 'Pause'. Imagine how much less I'd post if I could go back and publish using an older version of GS...

    I'd miss 'Interpolate', but honestly, I managed without it before and I see pausing as far more important/useful.

    I am gutted about your issues though, mate. I really did love the look and feel of your little kitty game ;)

    Is there no way to sort it out? Is the collision issue a bug, as I've not (yet) encountered anything like that...

    Good luck!

    QS :\

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

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