Testflight Automation
Armelline
Member, PRO Posts: 5,370
Please note this post pertains to Mac OS X only.
I'm updating a bunch of apps, and I'm testing them ad hoc using Testflight.
I don't know if I'm using Testflight wrong, but I'm finding it a real pain in the backside having to publish a build, then make a directory called Payload (or publish into one, but I prefer not to do that), then archive the directory, then rename the archive "Payload.ipa".
I presumed the Testflight app would automate some of this, but it seems to have no interest in doing so, for me at least.
So instead I made an Automator action that'll do it all for me. Keep the application in your dock and when you publish a build, just drag the game onto the application in your dock and it'll output for you a shiny .ipa ready for Testflight upload.
I have it set not to delete the input file but you can easily change that if you want.
Also, the same actions can be used if you want to make a Folder Action and have it automatically run when you publish and sign your game. I can outline the steps required to do this if people want.
It can also be made to launch the Testflight app after finishing by adding a Launch Application to it, but I haven't been able to get it to open Testflight and pass the file to it. Probably possible, and I'd imagine easily enough done using a script, but I can't be bothered to try right now
Anyway, file attached. Maybe it'll be helpful for someone else. God knows if I saved it right. Guess we'll find out
I'm updating a bunch of apps, and I'm testing them ad hoc using Testflight.
I don't know if I'm using Testflight wrong, but I'm finding it a real pain in the backside having to publish a build, then make a directory called Payload (or publish into one, but I prefer not to do that), then archive the directory, then rename the archive "Payload.ipa".
I presumed the Testflight app would automate some of this, but it seems to have no interest in doing so, for me at least.
So instead I made an Automator action that'll do it all for me. Keep the application in your dock and when you publish a build, just drag the game onto the application in your dock and it'll output for you a shiny .ipa ready for Testflight upload.
I have it set not to delete the input file but you can easily change that if you want.
Also, the same actions can be used if you want to make a Folder Action and have it automatically run when you publish and sign your game. I can outline the steps required to do this if people want.
It can also be made to launch the Testflight app after finishing by adding a Launch Application to it, but I haven't been able to get it to open Testflight and pass the file to it. Probably possible, and I'd imagine easily enough done using a script, but I can't be bothered to try right now
Anyway, file attached. Maybe it'll be helpful for someone else. God knows if I saved it right. Guess we'll find out
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
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this version will now open test flight and point it to the IPA created.
here's a youtube of it in action (forgive the black screen for the first 5 seconds until youtube trims it ):
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support