Compatibiliy with Android Galaxy Ace & Galaxy Pocket

jinedjined Member, PRO Posts: 42
I'm having problems with the compiled files, once run on Galaxy Ace & Galaxy Pocket devices (2.3.6) they run and quit immediately.

Any possible solution?

Comments

  • gajaklukaszgajaklukasz Member, PRO Posts: 110
    I also have this problem and I have published it.
    Somebody told me that it has to be. GS creator for phones that have more than 250 mb of RAM. I have to test the Galaxy ACE and even the simplest application at a resolution of 480x320 with one scene and one actor does not start on Galaxy Ace with Android 2.3.3 So I think that you need to deselect these smart phones from the list in the Google Developer Console as I did.
  • jinedjined Member, PRO Posts: 42
    That's a shame. There are million of users out there with Galaxy Ace and Pocket phones...expecially those who cant affort xpensive phones.
  • AHBGamesAHBGames Member, PRO Posts: 121

    I have the same problem, however, to publish games with the 0.10.1 version of GameSalad games do not crash on these devices.

    The downside is that now I want to add revmbov and chartboost and games with these latest versions are still crashing on these devices.

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