Swipe not working
mrcameron999
Member Posts: 182
I set up swipe to when you swipe down change an attribute to true but when you click it activates it.
I said
When touch is pressed log the cords of it when touch is released log the cords of it. Then when game.pressed is > game.released activate attribute to true. Please help me to fix it goes of when you click thanks
I said
When touch is pressed log the cords of it when touch is released log the cords of it. Then when game.pressed is > game.released activate attribute to true. Please help me to fix it goes of when you click thanks
Best Answer
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Armelline Posts: 5,370So you need to swipe down, and then click on the actor in order to activate it?
Exactly what you intend will change the method used to do it a fair bit. Attached is a basic "if the user has swiped down on the actor, and then touches it, display text for the duration of the touch".
If you want this to be a repeated use "switch", then you'll need to reset the SwipeValue when the actor is "activated". If you want the display text (or whatever the actor does) to be a permanent change, you'll need an extra attribute in there.
There are tons of things that would affect just how you do it, but hopefully this gives you a reasonable idea. The more detail you give, though, the more help we can giveContact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Answers
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support