how do i create a continous scrolling background
Gdogg
Member Posts: 95
I have created 3 actors for the scene background, ground, trees, mountain.
I have created the pics that i will use for each of them.
(trees) ie: I have created a move rule, that move in direction 180, relative to actor in a stacked way, at speed of 5.. seems to scroll fine (left) now i want the image to continue to follow itself (continuously scrolling through out the game)
would i need to re spawn the image to follow itself?
much help needed.. cheers
I have created the pics that i will use for each of them.
(trees) ie: I have created a move rule, that move in direction 180, relative to actor in a stacked way, at speed of 5.. seems to scroll fine (left) now i want the image to continue to follow itself (continuously scrolling through out the game)
would i need to re spawn the image to follow itself?
much help needed.. cheers
Comments
Darren.
I have rules of my own for spawning at the width of the image once it's passed a certain threshold, however, tearing occurs by about 1 pixel. Once actors start spawning the images tear even more, (maybe 5 or 6 more pixels due to lag?) leaving obvious gaps between them. This is an image that needs to lay perfectly to the next image, and I cannot seem to find a way for it to work.
Can't believe I didn't see it right in front of me.
ive also tried scene .. size..wrap x tick, it works perfect, but having said that, other spawning actors now seem to multiply.. not what i want,, ive tried changing the atribute in size wrap x but it doesnt seem to work when its in the box