Reset on previewer

codybeanscodybeans Member, PRO Posts: 74
So, reset appears and functions correctly in previewer(windows creator)
but sent to any device-this never appears once the actor is dead/failed(whatever)
Anyone else having this problem?
Don't quite know what's going on because like I said-works on previewer but not on real devices.
Any help would rock.
Thank

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    How are you resetting? Are you using reset scene, reset game, or doing it manually?

    It sounds like the problem is that your actor named "reset" is not appearing... is that right?

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  • codybeanscodybeans Member, PRO Posts: 74
    Right, when game.health equal zero spawn actor, reset button. Amd display text that says reset inside of that button. So in oreviewer it ahows up once my char dies, but on android on a real device it never happens
  • codybeanscodybeans Member, PRO Posts: 74
    it's a reset scene command. Tappy Turtle is the game's name on the play store.
  • codybeanscodybeans Member, PRO Posts: 74
    The main question is why could this work in preview and arcade but not any real device
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Because the preview mode is not a true test if the app. You have to build and load a stand alone version of your game onto a device and test it there before submitting your game to app stores.

    With android it could be a multitude of problems such as the is version you are using or the specific device model. Developing for android sucks from the developers point of view because there are so many devices running different specs and OS versions it's a crap shoot on whether or not it will work.
  • codybeanscodybeans Member, PRO Posts: 74
    Thanks. That makes sense sadly.
  • codybeanscodybeans Member, PRO Posts: 74
    Well is that relatable to how I have my android manager setup?
    and if it's gs wondows xreator problem should I consider getting a license and producing for iphone?
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