Having trouble getting random spawned actors to work

hegerthegert Member Posts: 11
edited March 2014 in Working with GS (Mac)
I was about to do a "game" where an object spawns in a certain time in random places. I did it by myself and then tried tutorials and then did it by myself again. How many times did they work? None.

So my problem is that I have two actors (an object I want to spawn and an actor called "spawn). I change attributes in "spawn" to make my object spawn in a certain time in random places. Doesn't work. Nothing appears.

Tried different dimensions etc, nothing works. Pisses me off.

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Thanks for sharing but if you want help you have to actually provide the rules you messed up on. A screenshot would be best.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • hegerthegert Member Posts: 11
    Sorry for being so mad and disrespectful here, I'm just .. tired of trying to do it.

    I don't have rules to show because I deleted it right away after trying it 5-6 times.

    Tried this one too:
    I did exactly what he did, it doesn't work for me. Objects will not appear.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    edited March 2014
    I'm sorry you're frustrated... GameSalad is a learning process. Many of us didn't get competent with it for months if not longer. There are just some things that make sense after you've stared at it long enough, watched enough tutorial videos, and pulled apart enough templates to see patterns and experience a bunch of trial-and-error moments.
    I did exactly what he did, it doesn't work for me. Objects will not appear.
    I've put in hundreds of hours with GameSalad (maybe over a thousand by now) and answered hundreds of threads so I hope you'll take this not as a brush off but as something coming from experience: It's not likely that you did it exactly like the video. There are some common pitfalls when learning GameSalad. These include attempting to type in an attribute name (which won't work) instead of selecting it from the menu, accidentally unlocking an actor so that it creates an "instance" of that actor with unique rules from the "prototype" actor that appears in the Actors' pane, confusing relative to "actor" with relative to "scene," etc.

    Unfortunately, without seeing your project file or at least a screenshot of some of your rules that aren't working, I can't help you troubleshoot it. TShirtbooth, who made that video, is sort of a legend around here. I doubt his video is the problem.

    Maybe take a break from all this and then come back and build what you can from that video and post a link to download the project file (.zip it and upload it to a file-sharing service first) or at least a screenshot or two. There are many people here willing to help if you're humble and respectful.

    Good luck!

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Right on, @tatiang‌!
  • hegerthegert Member Posts: 11
    http://www.upload.ee/image/3917218/Screen_Shot_2014-03-01_at_8.05.49_PM.png

    The first hidden Spawn Actor is the same as the last one except it's Object istead of an Object1

    It won't do anything.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    It looks right. Is game.ObjectSpawn an integer attribute? Is the timer inside of another rule? Is the actor unlocked on the scene if you double-click on it?

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

Sign In or Register to comment.