Adding custom number fonts.
otanko
Member Posts: 5
Hey Gamesalad community! I've been using this program for awhile now, and every question I've previously had, I've been able to find the answer for on either the forums, or another source. But for this question, I've had no luck with finding the answer.
I've added custom font's by using tsbooth's video, and it works fantastically. All except when it goes to display the number 1. I've double checked everything, made sure the name has .png after it, and I've even re made and re imported the image. Any help? Or do you need more info?
I've added custom font's by using tsbooth's video, and it works fantastically. All except when it goes to display the number 1. I've double checked everything, made sure the name has .png after it, and I've even re made and re imported the image. Any help? Or do you need more info?
Answers
Constrain Attribute: Self.image To. floor))game.score%self.div)/(self.div/10))
-Add another actor
On the new actor:
Display Text: game.score
Go to the "Add to score button/actor" (If you have one)
Touch is "pressed"
Change Attribute: game.score to. game.score+(Any Number You Want)
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Let me know if your issue is solved. Thanks!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Most people never come back with the answer that may help someone else in the same boat because they did something silly like add .png to the file name. You did awesome and trust me someone will end up doing the same thing!