[SOLVED] Select a random row after 4 rows are used up from current row

syncdinsyncdin Member Posts: 31
edited March 2014 in Working with GS (Mac)
I'm having an issue with rules overwriting previous rules, when using the same actor.

Functionality Should be:

1. Actor selects a random row (within a certain range) from a column.
2. After X Number of instances of the same actor choose a row from that column, that actor needs to randomly choose another column & random row(s) --without making any changes to the actors which have used the first column.

The problem is in step 2. It the rules will overwrite all actors / instances. Tried using a sequential time delay with a number count (if X number of the correct items -- rows from initial column) with no luck.

The table functionality is fine. I just need to stop the rules in step 2 from overwriting / overruling the rules in step 1.


Thanks!

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