Which banners should be used for a universal build?

Sorry if this has already been answered but can't seem to find the answer. My game is built in iPad portrait with resolution independence. Should I make separate rules for iPhone and iPad for when to show the banner. Example: if screen.size.height=480, show iPhone banner, etc., or should I just do one banner behavior type which will work on both?

Thanks!
Killer Penguin Studios

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